| | Why Madden 11 will improve over Madden 10? | |
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ZFarls Admin

Posts: 1684 Join date: 2009-06-18 Age: 25 Location: Boston, MA
 | Subject: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 10:13 am | |
| I am writing an article for the home page and want to list some reasons it will be better.
Locomotion should help with that Gus Johnson to change things up Updated rosters and new teams to play with (Tebow!) Run Blocking
Why are you guys excited, what has EA shown that gives you confidence? _________________ [url]www.twitter.com/maddenbible[/url][/b] "A customer is the most important visitor on our premises, he is not dependent on us. We are dependent on him. He is not an interruption in our work. He is the purpose of it. He is not an outsider in our business. He is part of it. We are not doing him a favor by serving him. He is doing us a favor by giving us an opportunity to do so"  www.maddenbible.com |
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UseRPicK101

Posts: 792 Join date: 2009-08-18
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 10:22 am | |
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xHHx_RAMFESTIVAL
Posts: 119 Join date: 2010-02-21
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 11:04 am | |
| how could there be any thing wrong with run blocking when certain tosses and off tackle
worked all year long. i'm sorry but i'm tired of people who dont want to run the ball
complaining/commenting on the running game. if you plan on scoring in 5 or 6 plays every
drive you will never be satisfied with the running game because running is about clock
management and hoping u can get at least 4 yds a pop. so if clock management and four yd
football doesnt excite you will never appreciate or understand or take time to learn what
running the ball is all about. |
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randers

Posts: 173 Join date: 2009-12-19 Location: Houston
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 12:29 pm | |
| | xHHx_RAMFESTIVAL wrote: | how could there be any thing wrong with run blocking when certain tosses and off tackle
worked all year long. i'm sorry but i'm tired of people who dont want to run the ball
complaining/commenting on the running game. if you plan on scoring in 5 or 6 plays every
drive you will never be satisfied with the running game because running is about clock
management and hoping u can get at least 4 yds a pop. so if clock management and four yd
football doesnt excite you will never appreciate or understand or take time to learn what
running the ball is all about. | Madden 10 really does have an enjoyable run game.
That being said--the zone, power O and counter concepts are not being applied accurately in 10. There is no down blocking. There is an absence of rubn go double teaming. If they can incorporate these things into the run game it will have improved. |
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wangtangkiki

Posts: 2280 Join date: 2010-02-13
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 4:00 pm | |
| | xHHx_RAMFESTIVAL wrote: | how could there be any thing wrong with run blocking when certain tosses and off tackle
worked all year long. i'm sorry but i'm tired of people who dont want to run the ball
complaining/commenting on the running game. if you plan on scoring in 5 or 6 plays every
drive you will never be satisfied with the running game because running is about clock
management and hoping u can get at least 4 yds a pop. so if clock management and four yd
football doesnt excite you will never appreciate or understand or take time to learn what
running the ball is all about. |
lol. They work in the game, but it's not the right way.. The reason off-tackle works is because LBs are stupid and take bad pursuit angles.
The run blocking in Madden isn't run like an NFL team or even a pee-wee team runs a running play. The most obvious things are on Stretch plays. The TE or RT on a stretch play will get off his block to go up field.. he's not supposed to do that. He's supposed to block that DE/LB as long as possible so the RB can get to the outside.. the RT lets him go.. you don't see the LB overpower the tackle.. you see the RT run up the field.. it's not right. There is supposed to be a double team on the DE/LB on the edge of the playside.. there isn't in Madden.
On some toss plays, your FB has no brain. If the toss is run to the right, and the FB is supposed to block to the right.. he will sometimes turn left, AWAY FROM THE PLAY, to block someone that has no chance of making an effect on the play..
Basically look at this: http://maddennfl.easports.com/blog.action
This is the best example of run blocking being terrible in NCAA/Madden 10; It's supposed to be fixed in '11
http://www.pastapadre.com/2010/04/30/ncaa-11-real-assignment-ai
Someone said [I think homerunhittas] that people are brain washed.. I believe it.. You can't think that this is real football.. The blocking is terrible.. anything that has to do with offensive line is terrible.. If you still believe that run/pass block strength & footwork actually work.. you haven't seen youtube videos about offensive line blocking in Madden... or you are just stubborn.
It's just ridiculous.. If you can't get blocking right.. how do you have a football game? |
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xHHx_JayNizz

Posts: 1521 Join date: 2010-01-24 Age: 21 Location: California
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 4:17 pm | |
| i will never think madden is real football, its always gonna be a game to me.
its too hard to match up the ai with real intelligence.
in madden someone can run the same play over and over again, and still have success with it. try doing that in real life and you get your ball picked.
PA makes everyone stupid. i believe if ea is going to make PA that good then run and pass commits should be reimplemented into the game.
atleast give the user player the ability to provide some intelligence for his team |
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xHHx_VaBeach757

Posts: 376 Join date: 2010-02-03 Age: 29 Location: VIRGINIA BEACH, VA
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 4:26 pm | |
| THEY NEED TO IMPROVE CPU ASSIST. for example,
if a person goes for a user catch all they have to is hold triangle. THATS HORRIBLE. I hate this. they should make people have to press triangle just like on ps2 back in the day. having to press triangle and not just hold it would separate alot of the men from the boys. iT takes more timing and skill to press a button exactly at the right time rather than to hold it and let the cpu figure out when is the best time for u to catch the ball. also, i hope they improve offensive line blocking so they can bring back the vision cone. the vision cone would eliminate alot of bums that just come out in snugs then run straight back with their qb then throw an accurate ball across the field. the ps2 vision cone from madden '06 was perfect if ur qb ran backwards more then 7 yd ur vision cone became smaller and ur passing icons disappered along with ur qb's accuracy. they need to make madden more difficult/complex rather than simplifiying an already simple game. ~gFF |
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xHHx_JayNizz

Posts: 1521 Join date: 2010-01-24 Age: 21 Location: California
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 4:29 pm | |
| i agree with making it more complex, but that will never happen because they want bumms to buy the game.
but i feel that if the game is on all madden setting then it should be as complex as your saying |
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wangtangkiki

Posts: 2280 Join date: 2010-02-13
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 5:50 pm | |
| They should fix it so you can just press triangle to jump.. I was in perfect position and if I was allowed to jump.. The ball would have been tipped or picked.. but since the CPU deemed that I wasn't in position.. I couldn't make the pick and it led to a TD.. |
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wandeezy623
Posts: 238 Join date: 2010-03-09
 | Subject: Re: Why Madden 11 will improve over Madden 10? Wed May 26, 2010 10:04 pm | |
| | wangtangkiki wrote: | | They should fix it so you can just press triangle to jump.. I was in perfect position and if I was allowed to jump.. The ball would have been tipped or picked.. but since the CPU deemed that I wasn't in position.. I couldn't make the pick and it led to a TD.. |
I freakin hate when this happens!!!
P.S. I agree with Jaynizz Madden is a football video game not real football and I will always play it and think of it as a game that I love to play nothing more |
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secondhandsoxx

Posts: 266 Join date: 2010-03-06
 | Subject: Re: Why Madden 11 will improve over Madden 10? Thu May 27, 2010 12:08 am | |
| I agree with wang 100%. Just because you aren't in the exact position to make a pick, what, the guy cant even jump and make an attempt on the ball? At least let the guy go up and make a play, whether it be a tip, a pick or even making a play on the receiver after he catches it to knock it away. I think Farls is looking for changes that they've already announced that are going to be improvements for the game, not things that we think they should improve.. For me a big improvement to the authenticity of the game is going to be the upgraded sounds. New exclusive arena songs, chants, and arena sounds, as well as the new commentary from GUS and new on field sounds are going to make a massive difference in the feel of the game for me. In madden 10 the crowd sounds were so canned it was garbage. The only way to manipulate them was by pumping up the crowd on D, or silencing them on O, but it was really just a volume change. During a big play, I don't even notice the changing of the crowd sound at all to be honest. But of course, Hammond's god awful commentary may be drowning out the crowd noise  It's a small part of the game, but I really think the audio of a sports game can really help or detriment the immersion a player feels when playing. Also, the gameplanning feature is HUGE. This is by far the feature I'm looking most forward to, it's going to be great for too many reasons to list  |
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xHHx_megatron

Posts: 1334 Join date: 2010-04-05 Age: 24 Location: sooner state
 | Subject: Re: Why Madden 11 will improve over Madden 10? Thu May 27, 2010 12:20 am | |
| im quite satisfied with the running game...i dont have any trouble running the ball, since my whole offense is geared around it...i think the key is finding what kind of runs work against defensive formations like against 155 and 4 down linemen- tosses work great... but counters and tosses dont work against 3-4 defenses too well....i do agree that it can be better tho...i see often when my fb will go straignt pass a defender and the defender ends up makin a tackle on me.....
i wish goaline offtackle wasnt so effective because some people will only run thay play all gm and it can be frusturating to average players or good players who caint stop it (i dont mind cause i got it locked up)...
since they emphasized on locomation and things like the new leaning concepts with trucking and elusive runners being able to set up jukes, double jukes with a spin, im not looking forward to play against AD or CJ...
im looking forward to wr catching the ball inbounds!!!! lol and caint wait to see the different catching animations...
i also hope flats and playaction dont work so good lol
Madden will Improve, always has every year...its never going to be "perfect" nothing is perfect...every year it has its flaws and people abuse those flaws...its up to u to learn how to counter those flaws.. |
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shane_rlly2

Posts: 170 Join date: 2010-01-30 Age: 22 Location: Philadelphia
 | Subject: Re: Why Madden 11 will improve over Madden 10? Thu May 27, 2010 7:24 am | |
| game planning feature thats about it
I LOVE the runningame as is |
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wisemajic

Posts: 5 Join date: 2010-05-27 Age: 44 Location: WideField,Co.
 | Subject: Re: Why Madden 11 will improve over Madden 10? Thu May 27, 2010 2:12 pm | |
| Im very dissappointed in Madden 10. Although some things are cool. Its the gamplay. They fixed someof the glitches.From 09. The curl routes that i got use to in 09. And the QB sneak on goaline. LOL! But they have added so many more. I think the game all around is getting easier. EA is catering to the players that cant play the game,or making it into a "street" type of football. Which to me is sad. I been playing Madden since 1996. Im very football educated. And I think EA needs to step up and make this franchise for those of us who know the game. Make the AI and CPU opponent smarter!. ALOT smarter. Get rid of the ALL Madden mode. As its not realistic NFL game speed and it cheats anyway. Make ALL Pro mode for the advance player. No slider bars. Level is set in stone. Make a truly fight for every yard game! Make us gameplan, Make us really adjust to get the match ups we need in the passing game. If the ones the dont know this game they will either learn or go play Madden Arcade. I shouldnt be able to score 80 points in a game. Let alone 120 and get the EA cautiin message " Stop scoring so many points,you will break the game." I dont care how good you are no one should be able to score that many points period. I like EA. I like the Madden Franchise. I dont care that EA has the exclusive rights to NFL. But give it and this game more credit. I love this game. But dont turn it into NFL Blitz!! |
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MBTlover520
Posts: 1 Join date: 2010-06-01
 | Subject: Re: Why Madden 11 will improve over Madden 10? Tue Jun 01, 2010 12:55 am | |
| | JayNizz wrote: | i agree with making it more complex, but that will never happen because they want bumms to buy the game.
but i feel that if the game is on all madden setting then it should be as complex as your saying |
i also agree with you! |
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| | Why Madden 11 will improve over Madden 10? | |
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