I've noticed gibs love to run him some ATL, i looked into the book and it wasn't really my cup of tea. dont get me wrong there are some great plays there. but for me i found it hard to scheme around. some of the better plays where out of SB bunch (the hb angle play) and that glitchy RB route found in SB Jumbo with []/X on the auto motion.
got in the lab last night and came across the RUN N' GUN PB. I instantly fell in love , it has a lot of the plays that put ATL pb on the map EX Falcon cross(although it is not called that in Rn'G) I came up with a full ORIGINAL scheme from this book and put it to the test online last night and in the PS3 MB FRAN today ... im very happy with the results and it is fairly easy to use. absolute noobs can have success with this scheme as well as veteran madden ballaz. if your interested send me a PM and ill give you all my audibles, reads and why i call certain plays. if your on PS3 send me a friend request and we can hop in the lab and go over reads. if you have something outta this book that i may have missed i would love to lab your plays as well!
the run n gun scheme that FARLS broke down from MADDEN 10 is still legit and functioning. minus the HB DIRECT. i highly reccommend taking a look at that video.
this book has a couple nasty unbumps, 1 outta sb ace(many books have this play) and another one that is more discrete and better disguised out of IFORM Twins (GOTTA HAVE UNBUMPS for all the RAIDERS man bump guys out there) im guilty to i use the raiders alot but ive been suprisingly using the LIONs? lol sick offense
Lemme know what you guys think about RUN N GUN VS ATL pros/cons/why/how/good plays from both books............ thanks guys!