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 Sim or Die (360 madden 12)

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ZFarls
bambam2123
6 posters
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bambam2123




Posts : 8
Join date : 2011-08-09

Sim or Die (360 madden 12) Empty
PostSubject: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyTue Aug 09, 2011 7:04 pm

*****THIS IS FOR MADDEN 12****

Hey Madden Gamers! Im Hosting a madden 12 online franchise, we currently have 13 users, we are looking to start with 20 or more users. We have our own website, our website is Simordie.webs.com if you are interested in joining please go to the site ans post in the sign up thread.

Our Rules

Offensive Rules
- Mix up your game play don't do the same thing over, and over again MIX IT UP!
- No rocket catches or any other offensive glitches that madden has
- Only can run with your QB a max of 10 times
- No more then 7-10 Screen Passes
- No leaving the Pocket and Sprinting to the sideline to bring the zone defenders in away from the Wrs. I understand if you have pressure and you're running away.
- play sim or get out!

4th Down Rules

You may go for it on 4th down if any of the following situations
- It is 4th and 1 or less AND you are at or past the 50 yard line
- If you are down by 17 or more points in the 4th quarter
- If you are down by 10 or more points in the 4th quarter AND there is 3 or less minutes remaining
- If you are between your opponent's 40 and 30 yard line AND you need 5 yards or less when losing in the 4th

Defensive Rules

- mix up your defensive play calling, dont run zone or man the whole game mix it up!
- you are only able to move 1 player pre-snap if you move him you have to be him until the ball is snapped (so no one can set up nanos or turbo blitzes)(if players are out of position while playing man d you are allowed to move multiple players)
- no setting up nano blitzes or turbo blitzes if you are caught doing this you will be removed asap
- no manually moving d lineman way left/right on the line (defesive line adjustments are allowed)
- no moving lbs inbetween lineman (no filling gaps to set up a nano or turbo blitz)
We want to see reall football, please dont abuse any exploits. Be sim, this is a sim league


Player Positions

QB:QB
HB: HB and FB (when HB is at FB you cant run it)
FB: FB and HB
WR: WR
TE: TE and 4th WR
OL: any OL Position
DL: any DL Position
OLB: OLB and DE
MLB: MLB and OLB
DBs: any DB Positon
In order for players to play KR and PR they need to be an 80 OVR at KR and PR..

Game settings:
6 minute quarter length with no accelerated clock
All Madden difficulty
default sliders (not sure if you can change them online)
all others are default


Last edited by bambam2123 on Thu Aug 11, 2011 1:50 am; edited 1 time in total
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bambam2123




Posts : 8
Join date : 2011-08-09

Sim or Die (360 madden 12) Empty
PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyWed Aug 10, 2011 8:23 pm

******BUMP*****
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ZFarls
Admin
ZFarls


Posts : 1689
Join date : 2009-06-18
Age : 38
Location : Boston, MA

Sim or Die (360 madden 12) Empty
PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyThu Aug 11, 2011 12:43 am

Not gonna have alot of players on here looking to play this style. 1 adjustment pre snap is not enough, we are playing Madden. I respect your style but it will likely give you more headaches than need recruiting in here. We play to win
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bambam2123




Posts : 8
Join date : 2011-08-09

Sim or Die (360 madden 12) Empty
PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyThu Aug 11, 2011 1:06 am

You can make more then 1 adjustment, jsut cant manually move players not using the adjustments pad
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bambam2123




Posts : 8
Join date : 2011-08-09

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PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyFri Aug 12, 2011 12:14 am

****BUMP****
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Buccaneer2019

Buccaneer2019


Posts : 70
Join date : 2010-03-20
Age : 29

Sim or Die (360 madden 12) Empty
PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyFri Aug 12, 2011 2:42 am

Out of those two options...I'll take...DIE!
Some of those rules are impossible to inforce and I for one play the game the way that gives me the best chance to win. If that means throwing more than 10 screen passes because my opponent is blitzing and he is leaving the screen open, you can be sure I would throw them all game...
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nyfan68




Posts : 4
Join date : 2011-08-12

Sim or Die (360 madden 12) Empty
PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyFri Aug 12, 2011 1:32 pm

I agree with Buccaneer2012. Not trying to diss your league or anything bro but this is why the term 'sim' is a label that I am no longer trying to associate with. Everyone has different opinions on what sim is or isn't and you usually get rules like this that severely limit your ability to even play the game. They also help out some of the weaker players who don't know how to run offense or defense. Like Buccaneer said, if a dude can't pick apart zone or figure out how to get open against man, IM RUNNING THAT DEFENSE UNTIL HE FIGURES IT OUT lol. I'm not changing up my d to help him or to adhere to a ridiculous rule. I will be starting up a league this yr that I had in M10 for us straight ballers that I will post here in a few weeks. Basically no glitches or exploits that's it.
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Militant X 1

Militant X 1


Posts : 1765
Join date : 2009-07-01
Location : Chesapeake, VA

Sim or Die (360 madden 12) Empty
PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyFri Aug 12, 2011 8:47 pm

wow! that style of play handcuffs cats. no thanks!

~Mili
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more cowbell

more cowbell


Posts : 199
Join date : 2010-08-17
Age : 114
Location : wisconsin

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PostSubject: Re: Sim or Die (360 madden 12)   Sim or Die (360 madden 12) EmptyFri Aug 12, 2011 9:22 pm

i was in a leauge with these sort of rules once...





....for about a week.
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